CommonEvent 1334
Name = "会話：マスターシャドウ"

  999([1334])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>Come to the afterlife..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>I will suck all of your energy..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>White garments are the mark of a high-ranking ghost."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>I am an advanced ghost...\nMy grudge is also powerful..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>My hair became more glossy after I died...\nIt's a conflicting feeling..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>You too, come this way..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>Do not fear the world of death..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>I curse the men who betrayed me...\nMy grudge still has not been dispelled..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>This place accumulates corruption very easily...\nDark power surges forth..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>I will pull you into the darkness...\nYou'll meet your end while you're lost..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>It's cold... Aren't you cold...?"])
    ShowText([""])
    ShowChoices([["I'm cold", "I'm warm", "Warm up"], 0])
    When([0, "寒い"])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>That's right..."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "温かい"])
      ShowTextAttributes(["m_shadow_fc1", 2, 0, 2])
      ShowText(["\\n<Master Shadow>There's no such thing...\nThere's no such thing..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "温めて"])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>That's impossible...\nYou would be deprived of your body temperature afterwards..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>All humans eventually die... What kind of death would you like...?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Death by illness", "Death by falling", "Death during sex"], 0])
    When([0, "病死"])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>Really...\nBut you cannot expect to die on a mat..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "墜落死"])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>I cannot recommend that...\nIt would be a long time before you crash into the ground..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "腹上死"])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>Then soon, I shall grant you a similar death..."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>What kind of spirit would you like to be after you die...?"])
    ShowText([""])
    ShowChoices([["Bound spirit", "Wandering spirit", "Guardian spirit"], 0])
    When([0, "地縛霊"])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>Is there a location you're fixated on?\nIt is good to be bound to the earth..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "浮遊霊"])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>You think wandering sounds nice because you're an adventurer...? I hate that..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "守護霊"])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>Is there someone you want to protect...?\nThat's rather nice..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>There are also good things after you die...\nDo you know what those are...?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["You don't get sick", "You don't have to work", "You don't need to eat"], 0])
    When([0, "病気にならない"])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>My body has been sturdy since the time I was alive... That does not benefit me very much..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "働かなくていい"])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>That's right...it is the best..."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "食べなくていい"])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>That's not good...\nEating things was fun..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>What do you think I bear the strongest grudge against...?"])
    ShowText([""])
    ShowChoices([["Men", "Taxes", "This world"], 0])
    When([0, "男"])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>That's right...\nI cannot forgive the men who betrayed me..."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "税金"])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>I do not hate taxes...\nThey are a citizen's obligation..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "この世界"])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>My hatred isn't that outrageous..."])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 311])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>Could you give me an eggplant? I want to reach Nirvana..."])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 311, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give an \\ii[311]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Master Shadow>I thank you..."])
        ShowText([""])
        ChangeItems([311, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["m_shadow_fc1", 2, 0, 2])
        ShowText(["\\n<Master Shadow>Really..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 79])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>Share the power of darkness with me..."])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 79, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give a \\ii[79]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Master Shadow>I thank you..."])
        ShowText([""])
        ChangeItems([79, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["m_shadow_fc1", 2, 0, 2])
        ShowText(["\\n<Master Shadow>Really..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>Share your money..."])
    ShowText([""])
    ConditionalBranch([7, 1149, 0])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 1149G? (Remaining:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Master Shadow>I thank you..."])
        ShowText([""])
        ChangeGold([1, 0, 1149])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["m_shadow_fc1", 2, 0, 2])
        ShowText(["\\n<Master Shadow>Really..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Master Shadow>...You do not have any?"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>My hair...got tangled..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([210, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Master Shadow gave you some \\ii[210]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>It does not work for me anymore, so I will give this to you..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([11, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Master Shadow gave you a \\ii[11]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Master Shadow>I cannot use this, so I will give it to you..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 1915])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Master Shadow gave you 1915G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
